New Reno, nicknamed "The Biggest Little City in the World," is a city built upon the remains of the pre-War city of Reno, located in western Nevada. It is mentioned-only in Fallout: New California.
History[]
In the Fallout series:[]
The capital of sin, prominently known for its casinos, such as the Shark Club and the Desperado, and total freedom with an abundance of prostitutes, alcohol and drugs. New Reno is home to the Golden Globes studio, the Jungle Gym and the Cat's Paw brothel. There is also a substantial weapons outfitter dubbed New Reno Arms. The town in 2241 is run by four different families: the Mordinos, the Bishops, the Wrights and the Salvatores. By 2281, all of the original families more or less retain their power with the exception of the Salvatores and Mordinos. The city is now run mostly by the Wrights, while also being contested by a new crime family, the Van Graffs.
New Reno has no official government or police force. The families generally keep order and make the city safe for tourists from the wastes, sending any troublemakers who disrupt the tourist trade to Golgotha, a burial site nearby. Tourists are eager to partake in the gambling, prostitution and drug usage, particularly jet, which was developed near New Reno in the Stables by boy-genius Myron. Jet is distributed from family supported dealers and independent people alike such as Jagged Jimmy J.
New Reno also acts as a major trading partner in the Big Circle brahmin trade, as well as being a major recipient of goods from The Den and slaves or chemicals from Vault City caravans. It also maintains direct trade relations with Vault City, trading Redding gold ore for medical supplies. However, its primary export is entertainment: most drugs and alcohol in New California come from Reno drug labs. The drug trade was dominated by the Mordino family that also controlled most of the prostitutes in New Reno around 2241, while alcohol was the domain of the Wright family.
Even before the Great War, Reno already had the reputation of offering all manner of vice. Isolated and partially shielded by mountains, Reno survived the Great War with little structural damage during the conflict (though looting and property damage have taken their toll), allowing it to be reborn as New Reno. It has remained out of the affairs of the south in the 22nd century, though the flight of Unity remnants northwards has left its mark as they passed through Reno. This has led to a lasting enmity from the ruling families towards mutants.
By the 23rd century, New Reno was the largest populated area in Northern California. If it wasn't for the constant feuding between the four families that vie for control of the city, New Reno would have carved an empire out of the sands long ago. However, too many people and too few resources set the stage for an age-old power struggle. It left precious little room for neutrals and most Reno denizens ended up becoming a Made Man, a member of one of the families that controlled the city, just to survive.
In 2241, the Mordinos and the Bishops were the most influential families in New Reno. The city became a key player in the struggle for control over the territory of Northern California. The geopolitical struggle centered around the town of Redding, the primary supplier of gold ore in the region. When the NCR switched to dollars as currency, backing them with gold, the mining city became the key to trade in the entirety of New California. Whoever controlled the supply of gold would effectively control the currency. Redding was lucky enough to remain far away enough to make military takeover uneconomical. The three powers instead decided to make the city align with them through agents operating in the city, either plants (Painless Doc Johnson from Vault City) or voluntary supporters (Marge LeBarge was for the NCR and Dan McGrew opted for Reno.)
The families had other plans. The Mordinos wanted to establish themselves as an independent power by controlling all trade in Northern California. Their plan involved enslaving the miners by proxy. To achieve this, they employed the young and obnoxious, but also incredibly talented, chemist Myron. In January, the first batches of Jet, a designer drug created by Myron, began to arrive in Redding as part of that plan: Control through drugs. The Mordinos seem to have harnessed Vault City for this endeavor, indirectly: In exchange for slaves, the Den's slaver guild would buy raw chemicals in bulk, which would then be sold to New Reno for a profit - and supporting the Mordino drug empire. When Vault City rejected an offer to ally with them and the NCR in February, the Bishops were responsible for designing a campaign of attacks designed to bully the city into the alliance beginning a month later. The Bishops were one of the most active families in other aspects as well: Their investment in infrastructure managed even to restore some old telephone lines too. The Salvatores also betted on help from a strong organization from the outside, and made a top secret deal with the Enclave, giving them critical chemicals necessary to develop and manufacture FEV Curling-13 in exchange for a supply of low-grade laser weapons, which gave them a considerable advantage in firepower over the other families.
The struggle was ultimately resolved following the destruction of the Enclave Oil Rig, but neither in the Salvatores nor the Mordinos' favor. Without the Enclave's backing, and the technological edge it had given them, the former did not survive for long, while the financial power of the latter suffered a critical blow with the discovery of a cure for Jet addiction. The death of their boy genius Myron in 2242 completely broke the Mordinos' strength, and the family faded into obscurity over the next couple of decades. Their holdings were seized by the other families and their members became slavers or joined up with their rivals. The Wrights and Bishops became the leading crime families, with John Bishop successfully inducting the city as an ally of the New California Republic.
However, the stable situation in the city did not last. The Van Graffs expanded their business into New Reno, clashing with the Wrights. The two crime families fight for dominance over the city, as the Bishops continue to operate in the background, aligned with the NCR. The emergence of New Vegas and the Strip in 2274 has also created competition for the capital of vice.
In Fallout: New California:[]
Whilst wandering The Pass, one may come across a drug runner hailing from New Reno in South Arroyo. Given the Star Player can kill all the Fire Worshipers before he dies, he will trade with the player, however his inventory does not restock. You can also find the Reno World Champion Gloves, boxing gloves originating from a fight contest in New Reno, which can be found on Senator DuVille's desk in the NCR territorial headquarters.