Fallout: New California
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Fallout: New California overviews

Characters
Companions
Merchants
Creatures
Endings
Factions

Items
Ammunition
Apparel
Consumables
Crafting
Keys
Holotapes & notes
Skill books
Weapons
Other items

Locations
Player homes
Perks
Quests
Radio stations
Robots

This page lists all characters who are merchants in Fallout: New California.

Background[]

Most merchants stay in one location, but there are also several traveling merchants who move from place to place throughout the Pass. There are also doctors who can treat the Star Player's injuries and/or addictions and certain merchants who can repair the Star Player's equipment. Merchant prices may be dependent on the Star Player's Barter skill.

Merchants[]

Items sold to merchants will remain in their inventories until they restock if the merchant normally sells the item's category (weapons, apparel, etc.) Selling an item in a category the merchant does not carry usually results in the item disappearing upon completion.

Merchant name Location Caps Medical services Repair services Aid Ammo Apparel Misc Weapons
Casio Aralias Temple to the Thundergods
Gaff Odyssey
Jose Cordova The Ram Shack
Molly Stormcrow Molly's
New Reno drug runner Fire Worshiper camp -- sand bar
Rosa Vasquez Union City Hotel
Shinva Yatopoli Xiabula
NukapediaThe contents of this page were partially or entirely copied from Nukapedia, the Fallout Wiki, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Nukapedia page "Fallout: New Vegas merchants".
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