Fallout: New California
Advertisement
Fallout: New California overviews

Characters
Companions
Merchants
Creatures
Endings
Factions

Items
Ammunition
Apparel
Consumables
Crafting
Keys
Holotapes & notes
Skill books
Weapons
Other items

Locations
Player homes
Perks
Quests
Radio stations
Robots

This page lists all of the consumables in Fallout: New California.

Consumables are items accessed through the "Aid" section of a player's Pip-Boy menu. The effectiveness of any consumable in Fallout: New Vegas is directly dependent on a character's Survival skill for general effectiveness and Medicine skill for healing. The higher the skill level, the greater the beneficial properties. A skill maxed out at 100 points can provide up to three times the benefits that a consumable would normally provide.

List[]

Food[]

Some items are created by crafting; see individual articles for information.

Name Weight Value Effect Hardcore effects Base ID
Amazing carrot 1 5 +3 HP (7s) -10 H2O, -15 FOD xxad4c5e
HYPERFOOD(TM) simulated apple 1 5 +1 HP (7s) -10 H2O, -15 FOD xxabe641
HYPERFOOD (TM) simulated banana 1 4 +1 HP (5s) -15 FOD xxacba4e
HYPERFOOD (TM) simulated breadloaf 1 4 +1 HP (5s) -15 FOD xxacba4d
HYPERFOOD (TM) simulated cabbage 1 4 +1 HP (5s) -15 FOD xxacba4f
HYPERFOOD(TM) simulated carrot 1 5 +1 HP (7s) -10 H2O, -15 FOD xxabe640
HYPERFOOD(TM) simulated pear 1 5 +1 HP (7s) -10 H2O, -15 FOD xxabe63f
HYPERFOOD(TM) simulated potato 1 5 +1 HP (9s) -10 H2O, -15 FOD xxabe642
HYPERFOOD (TM) simulated yakisoba 1 5 +1 HP (5s), +3 RAD -25 FOD xxabe63e
HYPERFOOD(TM) Syntha-Meat (TM) 0.80 5 +2 HP (15s), +1 ST (120s) -50 FOD xxabe63d

Drinks[]

Chems[]

NukapediaThe contents of this page were partially or entirely copied from Nukapedia, the Fallout Wiki, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Nukapedia page "Fallout: New Vegas consumables".
Advertisement